Oct 02, 2019 Assassin's Creed Odyssey. Videogameasset My games. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. V1 - textures for game 1.5.0 w/ Season Pass. Manual download; Preview file contents. Texture template. Date uploaded. 01 Sep 2019, 5:44AM. Unique DLs - Total DLs. THE TECHNICAL EXCELLENCE OF THE ASSASSIN’S CREED GAMES! – The Unity game engine brings STUNNING GRAPHICS through amazing custom-made HD textures, shaders, and models to your screen. – Every place you visit in the ITALIAN RENAISSANCE will be an open map for you to explore: Santa Croce Area in Firenze, the Colosseum area in Roma etc.
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May 13, 2016 - 9:44am
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Experience Assassin's Creed II, a game released in 2009 with completely remastered and improved textures, visuals, character skins and effects. This project is a total texture replacement pack which aims to make the game look as beautiful and realistic as possible while keeping the original feel of the game. The goal of this graphic, texture replacement mod is to change old, ugly looking textures and improve or completely replace them. Some will be improved in it's unique way and some will be based on Brotherhood and Revelations(updated faces for example).
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1) Settings
1. Run Texmod
2. Click 'Logging Mode' tab
3. Choose your output format (image format; it may be PNG, TGA, etc.)
4. Select your Output Folder
5. Click 'Run'
1. Run Texmod
2. Click 'Logging Mode' tab
3. Choose your output format (image format; it may be PNG, TGA, etc.)
4. Select your Output Folder
5. Click 'Run'
2) In-game
6. Press (keyboard key) + and - to cycle through textures in-game - textures currently selected will be displayed as green
7. Press 'enter' to save your texture
6. Press (keyboard key) + and - to cycle through textures in-game - textures currently selected will be displayed as green
7. Press 'enter' to save your texture
3) Modifications
8. Go to your folder where you saved your textures (Output Folder)
9. Modify your images to suit your needs
10. Open TexMod.log file (with Notepad or other text editor) and remove lines about textures that you don't need
8. Go to your folder where you saved your textures (Output Folder)
9. Modify your images to suit your needs
10. Open TexMod.log file (with Notepad or other text editor) and remove lines about textures that you don't need
4) Packaging
11. Run TexMod again
12. Click 'Package Build' tab
13. Find your .log file (for example TexMod.log, you could name it otherwise)
14. Write your nickname/name in 'Creator Name' field and describe your package in 'Comment' field
15. Click 'Build'
16. Your .tpf file ready to go! You can use it now in the 'Package Mode'
11. Run TexMod again
12. Click 'Package Build' tab
13. Find your .log file (for example TexMod.log, you could name it otherwise)
14. Write your nickname/name in 'Creator Name' field and describe your package in 'Comment' field
15. Click 'Build'
16. Your .tpf file ready to go! You can use it now in the 'Package Mode'